WOW PVP game
Part mentioned above is mainly PVE, PVP part, the situation is also not ideal. Era is called the Earth’s field, PVP server playing field there is a frame, and often fight, but now you rarely see someone hit , except in a very few specialized squatting outside the trumpet and this phenomenon for the following reasons: First, the leveling itself greatly reduces the time required, the need to reduce the value of the experience, and there are three times the experience, calling such a return directly to 80 series of concessions, two, field leveling a lot less time, in usual circumstances copies can be upgraded, three, the absolute number of small players, even in the event encounter with fighting, there is no possibility of generating group fights, four, full level After a lot of players in the form of a random group game Heishishan snatch entrance condition still exists, but also reduced in size, five, the emergence of the battlefield and arena has attracted strong interest on the PVP players, and PVP system and self-Harmony , no Raid as a supplement, so players can PVP to the main city to complete all actions, do not need to go out killing.
And specific to the behavior of the PVP game set that is the battlefield and arena, both of which are facing serious problems. Battlefield homogenization extremely serious, at the beginning of the three basic modes (Capture the Flag, representing points, kill VIP) after WLK more than a siege mode (also known as football mode, because in football to score a touchdown in the game, like the door to touch the sacred treasure stormed the same), but after that battle basically play in these types of where they change, although some more Sarah, tramcar additional settings, but does not change the substance on the other hand, the arena in order to pursue the so-called balance, venues are designed to be very simple, generally is open space, few columns, a few boxes of the most complex terrain pour or a blade of the mountain, but the balance? this issue, I do not want to dwell too much, the arena is probably balanced, at least in the eyes of people who love it so, however, Brush class how to solve this thing? This fact is all online games, sports must face a common problem (Similarly, DOTA, LOL even War3 has cosmetologists, which is nothing on Taobao something unique), and like other games like, wow can not solve this problem. Maybe we can only solve the problem in the future hopes of the players who, at the cost is bear a ‘barbaric brush fighters’ in the title.
Overall, PVE part of the gameplay is gradually lost, PVP part of the inherent flaws but the situation does not get worse, after all, war is an eternal theme. Ironically, PVE gameplay losses reached in the CTM version a peak, and though often criticized, but in TBC 3.0 era, even after replacing the operators of this change in regime change, the number of national service online is not much volatility. This also shows that players do not care who operating the game, they still care about the game really fun. Or say they care about is there is interaction, based on the game really fun.