At its core, Dune: Awakening is a survival MMO, and few aspects of the genre are more important than base building. In its early form, the game limited players’ ability to claim space, particularly in endgame zones where PvE players found themselves outmatched by PvP structures or terrain scarcity.
The new Rock Island additions in patch 1.1.17.0 change the dynamic. By placing more buildable areas in the Deep Desert PvE zone, Funcom is empowering players to transform from wanderers to settlers. These islands don’t just offer safety—they provide a staging ground for late-game resource harvesting, crafting, and socialization Dune Awakening Items.
For players who prefer to avoid combat with other users, this is a critical improvement. Prior to the update, base placement was a stressful affair. Now, PvE players have more options, and clans can carve out real territory for expansion and trade.
The upcoming deployment of these islands on July 29, following the Coriolis Storm, also gives players time to prepare. Expect organized groups to scout these locations and coordinate fast claims the moment they become available. With this, base building becomes a race, a strategy, and a story point all at once.
Moreover, expanded real estate may help alleviate pressure on other server areas. As players distribute more evenly across the map, resource nodes won’t be as hotly contested, and performance could see a boost Dune Awakening Solari.
Ultimately, this evolution of base building supports Dune: Awakening’s long-term vision: turning Arrakis from a hostile wasteland into a living, breathing, player-driven world.