Leading 5 ideal Path of exile Builds for Duelist Gladiator


Final time u4gm editor list leading 5 very best Builds for Duelist Slayer, Right now we are going to list the best builds for Gladiator. The Gladiator works properly with dual wielding or one-handed weapon (like wands) and shield combinations. The tree offers possibilities to make about applying bleed and improving the player’s blocking.

1. Unstoppable Gladiator 78% Max Block/Spells. 240K DPS Static Strike. Low Price range League Starter
This guide is primarily based on the Gladiator build I played on Essence & Perandus League, totally updated for Breach League. Check the following highlights to see if you’re interested in:
- 78% Max Block Attacks & Spells.
- You can Facetank almost anything with this incredible tanky build, thanks to Max Block A/S, great Armour for physical reduction (plus endurance charges) and a five.5K life pool.
- 240K DPS on fully buffed Static Strike. Calculation based on: Tooltip * 1.6 (explosions)
- If you prefer, you can choose between other main attack skills: Cleave and Sunder are suggested. But other skills like Earthquake, Lacerate, Ice Crash could be used.
- Can run any map of any tier, up to T15, all can be done deathless (such as hard ones like T15 Core). All guardians can be done too, pretty straightforward.
- You can choose between Soul Taker or Varunastra Sword (available after 2.3.2 release).
- Extremely cheap end-game develop. You can get all your gear up and running for end-game content for 1 exalted.
- Really beginner friendly develop, but not limited to that. You can always improve it while you get some additional currency.
- Can do deathless Normal Atziri easily.

Go to Builds: https://www.pathofexile.com/forum/view-thread/1647240

2.Bleed Flurry Brutality (Fast + Lab + HotG + T16 + Shaper + Uber Atziri)
This build guide is an active and ongoing collaboration between Little_MessPM and Bladewing_M; LMPM is natively a Russian language speaker so he asked me to create a guide for his 100% original make. All credit for the construct goes to him, and the guide is written from his POV.)
Greetings, and welcome to my guide! After theorycrafting and testing this build in the 3.0 beta to great success, I was shocked when the Fall of Oriath launch ended up making it even stronger. In the first week of Harbinger league, I?¡¥ve used this make to farm lab, destroy all guardians, and kill the Shaper. Oh, and the clear speed is great too. Sound too good to be true?
Develop Pros:
+ Strong (great damage output)
+ Resilient (good survivability)
+ Fast (solid clear speed)
Make Cons:
- Does?¡¥t get a much offensive boost from aura bot (Brutality)
- A few semi-expensive items, especially jewels (though I?¡¥m using this as my league-starter without too much trouble)
- Not immune to Phys reflect (totem can handle it for single packs)

Go to Builds: https://www.pathofexile.com/forum/view-thread/1951094

3. Explosive Cleave / Lacerate Gladiator. Insane Clear Speed, Solid Defenses, and Spending budget
This create destroys map content and is built very defensively and is based on the passive ‘Gratuitous Violence‘ from the Gladiator Ascendancy. This skill explodes all bleeding monsters on death and deals 10% of their maximum life in physical damage. To scale this damage exponentially, we use a variety of methods including lots of purely physical damage (not weapon damage), area damage, flame golem, jewels, frenzy charges, Herald of ash and Hatred. We use Cleave because it allows us to maintain permanent frenzy and endurance charges without running Bloodrage (due to the node ‘Outmatch and Outlast’).
Develop Pros:
+ Insane clear speed
+ Very Defensive
+ Arctic Armour
+ Insane mobility
+ Budget
+ High Block + Spell Block
+ Very Fun!
+ Talking Axe to keep you company
Develop Cons:
- Needs Fast Gameplay to maintain charges
- Can’t Run Reflect / Blood magic maps

Go to Builds: https://www.pathofexile.com/forum/view-thread/1609862

4.Generic HC RT Sunder Gladiator League Starter
Ever since the AoE nerfs to Earthquake there seems to be a lack of simple and reliable melee league starter build guides here around the forums. That’s why I’ve decided on making a guide on what I’ve been successfully using as a starter in both the Breach HC and Legacy HC challenge leagues and am currently using in 3.0.
Create Pros:
- Easily deals with all content leveling up until yellow maps on a 4-link
- Easy to gear out
- Tanky, as we are stacking life around the tree and gear as effectively as various forms of free mitigation, making this build hard to die on.
- reliable
- foolproof
Make Cons:
- It’s not Flameblast Totems.
- It’s not very flashy and there will be no shattering enemies.
- while it can do high tier maps and other endgame content, provided you invest into proper gear, you’re probably better off just starting your 2nd character and spending your accumulated wealth on that instead.

Go to Builds: https://www.pathofexile.com/forum/view-thread/1922606

5.Bloodrayne Gladiator – Lacerate Construct Insane Clearspeed
Q: How much block does ur construct have?
A: I added defense stats, 42% attack and spell block right now.

Q: Since I’m playing in the Hardcore league, would u suggest to take the spell block ascendancy in merc lab and “Outmarch and outlast” in the uber lib.
A: Ye, you should do this! Btw you have to look for more HP in items. I’ve got only ~5k hp in Essence Softcore, but I didn’t look at hp in my gear.

Q: Are there any options if u don’t want to go BoR?
A: I thought about Abyssus + Belly, but I didn’t test it yet.

Q: I have not enough Poe currency?
A: You can go Poe map and farming yourself or you can go poecurrencybuy.com buy cheap Poe currency use money!

Make PROS:
+ Very High Damage
+ Insane Clearspeed (!)
+ Capable of doing all map mods
+ Very High Attack Speed
+ Good Mobility
+ High Spell/Attack Block
+ Budget [~2,5ex for all items]
+ 20%/20lv Gems = Offscreen Clear = A Lots Of Fun :D
+ Very Safe
+ Auto Targeting
Develop CONS:
- Need Gem/Aura Modification To Run Ele/Phys Reflect and Blood Magic Mods (but it is still viable)
- Softcore Recommended

Go to Builds: https://www.pathofexile.com/forum/view-thread/1743372
Usually, they may be not worth the problems for causes which are enough inside the extended run. Although they’re useful for players who may well know practically nothing regarding the game. For probably the most aspect, they’re learning tools for newbies to ease them into the game. For far more Path of exile 3.3 Builds, you could take a look at U4GM.com. Just a reminder: you will get 5% coupon code free of charge in the reps if you Obtain Poe Currency order from this article.

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Several Large-Scale Expansions In PoE Recent Years

In Path of Exile, Grinding Gear Games is constantly updating the game, bringing free expansions and new Leagues. In recent years, Path of Exile have several large-scale expansions, it constantly to bring surprises and challenges for collectors of poe exalted orb.

Path of Exile

1. The first digital expansion of Path of Exile was the Sacrifice of the Vaal.

it was released on 5 March 2014. The expansion included new bosses, currency, areas, leagues, and PvP modes.

2. The second expansion, Forsaken Masters.

It was announced on 31 July 2014 and released on 20 August 2014 at 3pm Pacific. It comes with a host of new features, including crafting, recruitable NPCs called Masters, reworked passive skill tree, and customized personal hideouts.

3. The third expansion, the Awakening

Entered closed beta on 20 April 2015. It includes the addition of a fourth Act containing new map tilesets, quests, and monsters. Other additions include new skills and items, passive skill tree sockets and jewels, item filters, two new challenge leagues, and game balance. The Awakening expansion was released on July 10, 2015.

The Ascendancy expansion pack was released on March 4, 2016. Including more than the usual new items and skills, the expansion added several new skills and 19 new ascendancy classes.

4. The fourth expansion, titled Atlas of Worlds.

It was released on September 2, 2016. It introduced a new end-game, 30 new maps and 19 new bosses.

5. The fifth expansion, War for the Atlas.

On November 16th, 2017 a new expansion called War for the Atlas was revealed. It focus on overhauling the Atlas of Worlds, adding 32 new maps, 10 new skill gems, 48 new unique items, and extending the story.

6. The sixth expansion, the Bestiary

In the Bestiary Challenge League, hunter-scavenger Einhar Frey teaches you to hunt, capture and sacrifice beasts in order to craft powerful items. Path of Exile’s March Updated includes the Bestiary League, dozens of new items, new gems, new end-game content, and more.

7. The seventh expansion, Incursion

Path of Exile’s next league: Incursion Challenge League will launch on June 1 on PC and June 4 on Xbox One. We look forward to its arrival just like you.

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Most Players Eventually Ignore What Aspects of the Path of Exile

With a couple of weeks left before the new league starts, and people already getting into that in-between-leagues mode especially with the flashback event hype winding down, it might be nice to revisit and rediscover some possible aspects to the game that some might be ignoring without realizing how helpful or profitable they could be. Do you want to poe buy currency? If you do, you can visit U4GM to have more guides and methods about this.

Eventually Ignore

Not to point out any specific drop, but the Poe Trade macro downright tripled my usual profits last league. The ease of quickly pricechecking uniques and rares, and more importantly, the knowledge gained on what makes an item valuable, was immensely helpful.

Here are some of the more popular or promising ones:

Filterblade / Neversink’s Item Filter

  • Highly customizable, extremely detailed/thorough and incredibly well-designed loot filter that is able to efficiently distinguish and highlight item drops with amazing accuracy.
  • Quite possibly the best and most essential PoE tool out there.

POE Trade Macro

  • Requires AutoHotkey
  • Lets you see item info and search prices in different modes from inside the game with simple keyboard commands

Path of Building

  • An offline build planner. Very powerful, lots of info, but can be overwhelming.
  • Some people use it to plan and theorycraft builds from scratch I guess; but personally, my most helpful use-case for it is when I import my character into it and tweak stuff with all my character’s data already there to decide how to further develop the character I’m already playing.

Mercury Trade

  • Requires Java
  • Provides a graphical interface/overlay in the game to facilitate trades with other players seamlessly. Almost all commands (aside from actually transferring items) are handled by a mouse click.
  • Item highlighting – you can do some very basic setup so that once you are contacted by a buyer, you can just mouse over a popup on the overlay to highlight where the item is in your stash tab.
  • Chat scanning – you can setup the chat scanner to display a popup when it finds certain keywords. useful for example when you need specific uber trials and you don’t want to constantly keep your eye on global 820 or trade 820. sample of what it looks like: screenshot.

poe.trade & the official PoE Trade Search

  • The de facto item search tools. extremely powerful.


  • League economy information.
  • Also has a very informative builds page where you can filter through the top players in the current league and narrow down information by ascendancy, what skills are used, what uniques are used, what Keystones are taken, and my personal favorite: The passive tree heatmap to show you the most common skill pathing used for whatever character build you filter.
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Do You Know The Ebony Barracks In PoE Act 3

In Path of Exile, the Ebony Barracks is an area in Act 3. This area has a waypoint and is connected to The Sewers, The Lunaris Temple Level 1, and The Imperial Gardens.

This area is divided into levels connected by stairs, with the lowest floor at the bottom of the area leading to the highest floor at the top. On the right of the map there is an overgrown wall that moves up to the Lunaris Temple.

Path of Exile

In the middle of the overgrown wall you will find the entrance to The Imperial Gardens, the waypoint is located near that entrance. By climbing the large stairs you will eventually encounter General Gravicius’ base which has a large tent and red carpet near the stairs.

Behind the base is the Lunaris Temple, as you get closer to temple the ground changes to black tile surrounded by columns and dead ribbons. And you will encounter the following monsters:

1. General Gravicius

He is a boss in Act 3, located in The Ebony Barracks. Defeating him is the objective of the quest Sever the Right Hand.

For this boss, fire resistance is crucial. When at range he will spam his Firestorm skill and his Molten Shell. His Molten shell does a lot of fire damage which could even 1 shot weaker characters. In addition to the fire damage he deals, 2 of his guards cast a curse (Flammability) that reduces your fire resistance.

General Gravicius has a high energy shield, so it may take some time to defeat him. Do not be afraid to use a portal scroll to refill your potions if they run out.

2. Blackguard Arcmage

They are a type of Blackguard spellcaster that can be found in the Ebony Barracks. They specialize in lightning spells. They are rather dangerous as they cast Lightning Thorns on allies making them reflect lightning damage to you when you hit them. It is recommended to take them out first before turning to the other Blackguard Soldiers and Blackguard Elites.

Conversely, if you have a way to use enemies against your foes (Raise Spectre, Dominating Blow, etc), these are a good bet.

3. Blackguard Elites

They are a type of melee Blackguard.

4. Blackguard Soldier

He is a type of Blackguard found in Act 3.

There’s a lot more players guide on https://www.u4gm.com/path-of-exile, so be sure to check out if you need some guides.

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What Did Bestiary Do Right on Path of Exile

We’ve all talked to death the various problems, bugs, or design flaws with the Bestiary league and its mechanics. I thought it might be interesting to flip it and talk about the things we liked about it or thought it did well.

poe discussion


Bestiary specific things I liked in particular:

1. The aspect skills. They’re stylistically different from heralds even while occupying a similar space. While the alternating buffs of Cat/Avian is slightly offputting, both alternated buffs tend to be useful, helping to mitigate that factor. The interaction with the armor sets is interesting, although it wasn’t enough to push me to actually use any of the gear, but there’s obvious potential with some of it.

2. The yellow/red beast fights. They drop a satisfying amount of loot after the buffs, and every now and then you encounter one that’s a difficult enough fight to be interesting. The only downside here is that we’re incentivized to dedicate part of the fight to capturing them instead of just enjoying the fight. When you find a truly difficult beast (e.g. ghosted + essence + beast, or just a particularly difficult combo on a red beast) it’s a fun challenge!

3. Easy crafting of flasks. It’s so nice being able to alt spam a flask for the prefix I want, then go and beastcraft the appropriate immunity/removal suffix on afterwards. This isn’t powerful outside of the early league, but it’s so much less frustrating that trying to alt-aug or buy the proper prefix+suffix combo.

4. Einhar. He’s a nice way to give the league some human character. His dialogue is fun without lessening the setting’s tone or style.

The unique belt craft also gave me a HH, so I feel obliged to give that a shoutout here even though I otherwise don’t find the unique item beastcrafts compelling gameplay. If you need poe items cheap in game, you can choose u4gm.com sale cheap poe currency.

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Do You Like Builds Based on Chaos Damage in PoE

Howdy, I like builds based on chaos damage and I do not like crit builds. I want to play something different than ED+Contagion now. I looked at Death’s Oath already, but that was not too appealing. Do you know any builds that are rather safe/tanky and chaos based?

Chaos damage builds

Dark Pact Totems Hierophant
This can be customised to suit your preferred playstyle. You mentioned you’re not a huge fan of crit based. While it is often done out of spell crit, it works incredibly well without crit and can do end game content just fine. The premise behind this build is you are a fast moving Mind over Matter tank that drops up to 4 totems to quickly clear maps with chaos totems.

Self-Cast Dark Pact Occultist
This isn’t necessarily limited to Occultist, but it is limited to a life-based approach due to the nature of Dark Pact. The idea behind this build is similar to the Hierophant, you run quickly through maps spamming Dark Pact with a large AoE to take packs down, and the boss damage is respectable too. This can also be done out of Cast on Crit, for example you can play a “chaos cyclone” by spinning through your enemies triggering a chaos nova type effect.

Blight is another decent chaos skill. It does have the downside that it has pretty small clear and the single target is average. However, it is another type of chaos build you may not have tried yet that can clear most content pretty well.

Other Alternatives
I’m not entirely sure 100% what you’re looking for in a build when you say “Chaos Build,” but the number of chaos based skills in the game are fairly limited. Caustic Arrow, while no longer a tier 1 skill, is a bow skill that creates big degen clouds which can be quite fun. There are some hipster builds such as Viper Strike that, while play just like a melee build, are technically chaos based. There are other builds, such as Voltaxic Rift or Consuming Dark that convert a portion of elemental damage into Chaos damage for a hybrid approach. If you want more information on any of these other builds, or have a better idea of the type of build you’re looking for then that may help me find the right build for you as well.

The in-game currency is available at the professional online gaming house. The interested gamers can poe orbs buy from those professional online gaming houses in the most affordable cost.

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I Personally Was Very Disappointed With PoE Beastcrafting

Path of Exile

In Path of Exile, Beastcrafting is a method of crafting by sacrificing beasts to the blood altar in the Menagerie. Up to four beasts can be sacrificed at a time, though the number and type of beasts used depend on the recipe. Enough poe exalted orb is usually important in the game.

When beastcrafting, the four beasts chosen are released into the arena surrounding the blood altar and must be killed to complete the recipe. If the player dies during the attempt, the recipe fails and the beasts are lost.

Path of Exile

I personally was very disappointed with beastcrafting, it was cluttered and hard to understand. So here is how I would like to see it changed.

1. Genus offering pool: Every yellow monster will now only be classified as its genus. When you go to your altar you can now have a survival fight vs any number of monsters from a certain genus.

2. Upon winning your fight you are awarded offering points towards that Genus. The number of points you are awarded is based on (Nr of Monsters * Avg monster level). Example: You fight 20 birds in the cage and are awarded with 250 Avian points.

3. Crafting with offering points: Each recipe will now belong to one or more genus and will cost points to use. The cost of crafting is a simple formula of (item level * recipe modifier). This way you can easily target farm points for a certain craft, while also removing the nests of sub groups that are beast traits.

4. Red Beasts: Red beasts will still function the same way but can also be used in the altar for greater point acquisition. This re imagining would streamline the entire process and remove most of the labyrinthine workings of the current system.

You see a beast of the Genus your looking for and you capture it. You then fight a bunch of monsters in the arena for points that you can then spend on crafting. Easy to understand and straightforward to use. What’s your opinion?

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Balance Between Ranger and the Rest of the World in Path of Exile

Balance Between Ranger

How To Insert Random Ranger Build?
Since there are many informations about 3.3 changes already, I’d like to propose some balancing around the stale meta in past few leagues. Right now and many leagues back, I feel like forced to play “insert random ranger build” to be efficient. If I want to clear maps fast, level to 100, party play, magic find, doing map rotas, being economy efficient and everything except maybe lab farming I would do shitton better if I played ranger builds over anything else. I personally have a long term goal to get all classes to 100, so I dont want to play ranger again and again, but thats not the point.

Balance Between Ranger

Deadeye is just miles away from everybody when it comes to any of these activities I mentioned. Pfinder behind him, havent tried raider this league, but Im sure its not bad either. And then theres a huge gap between rest of the classes. Lets take Poorjoy rotas as an example. Its usually a deadeye or pfinder wand/bow build running ahead and killing shit, while other classes can barely brightbeak charge to be fast enough to not lose all the xp and not even attacking anything. I was also comparing xp/hour as a deadeye I could basicaly double what I get on my other map builds.

Projectiles are Good!
Epecially since scaling AoE is basically no longer noticeable at all. But given how GGG nerfs things, you’re basically asking them to remove an entire class, along with 3 Ascendancies from the game entirely, for a minimum of one year, possibly longer. If you want a more diverse set of playstyles, then that’s the opposite of what you should be asking for.

Of course I’m operating under the assumption that GGG would just straight up delete Ranger, as opposed to opting for a more conservative nerf, but also let’s be honest, that’s how GGG does things, it’d be silly to expect anything else.

I agree, if you see something fun and efficient but you dont wanna play it then it has to nerfed. So with that i want RF to be nerfed. Its wayyy to good and people enjoy playing it. Also Summoners, they are really strong but i dont like playing summoners so i think they should be nerfed. Perhaps cap them at 2 spectres , and maybee 3 skellies? The in-game currency is available at the professional online gaming house. The interested gamers can poe orbs buy from those professional online gaming houses in the most affordable cost.

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What To Expect From Content Update PoE 3.3.0?

After a few years of alternating expansions and leagues, we released two expansions back-to-back in late 2017. Our March release blurred the line between an expansion and a league. We are pitching 3.3.0 in a similar way. It is branded as a league, but is certainly a large release compared to leagues of the past. If you need poe orbs in game, you can choose u4gm.com sale cheap poe currency.

path of exile update

1. Beastiary isn’t that bad because path of exile is fun, but I’ve literally stopped caring about them now, it’s just more rare monsters for me to kill. Figuring out what to capturing and figuring what each beast does for crafting to make sure I don’t consume a beast that I need in another recipe was just way too annoying, so I am basically playing standard. Still playing, 1 character at 90 and 2 character at 85, but it isn’t thanks to Beastiary.

2. Well Breach had 4 5 distinct bosses, one of which I actually still have yet to beat personally. If you want something a degree stronger then you’re going into the territory of shaper/elder and their guardians. And that kind of content you want to be added to the core game, not be tied to a league mechanic that might or might not be implemented. And if it is implemented, in a non consistent fashion.

3. There’s a reason for this. It caused bosses to become trivialized VERY easily just by getting enough curse effectiveness. Biggest problem was that curse effectiveness on bosses was additive in the past instead of multiplicative, so you could get it to a point of being positive with like 10 points of investment. Nowadays, curse effectiveness will still do a great amount, but nowhere close to the power of the past. It doesn’t help that curse application has only become easier and easier.

Basically what this was like in the past – on a character with not even much (if any at all) curse effect, run a white map with blasphemy temp chains+enfeeble. What happens to the white mobs is what you could do to atziri or even uber atziri back then with a bit of investment in curse effect. Thankfully they fixed this before shaper came out, and even then – it’s still useful, and that’s why we still see curse support builds.

What’s you expect from content update 3.3.0?

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The Popular Path Of Exile Skills Among Players In PoE

Path of Exile

In Path of Exile official website, GGG announced the interesting stats that was some popular skills list among players. Next, u4gm will tell you which skills are popular among players.

1. First up, they announced a list of every skill gem, in order of most to least used, across all of Bestiary, regardless of level. This does not include skills that are tied to a specific item – only skill gems.

Path of Exile

2. Fire is a popular damage type to build around. It’s also clear that, at least while levelling, the ability to traverse small gaps via Flame Dash and Leap Slam is highly valued.

3. The most popular Vaal skills are both auras, with the great majority of Vaal skills being hardly used. Many of these skills have received nerfs since their release, while very few have received buffs. This is something we’re keenly aware of and hope to have more news about in the coming weeks.

4. Whether you’re playing Solo Self-Found or not, the utility skill choices are of extremely similar popularity, with the actual determining factor being whether you’re playing Hardcore or not. On Standard versions of Bestiary, Leap Slam is the movement skill of choice, closely followed by Shield Charge.

Hardcore players, however, put a lot of value on the survivability that a shield can provide, and may be playing builds that don’t allow for Leap Slam, pushing Shield Charge to the top.

5. Standard Bestiary players tend to run Ice Golem, indicating a preference for attacking or crit builds, while the SSF Bestiary players opted for Stone Golem, a build-agnostic defensive choice. The prominence of Ancestral Warchief and Blood Rage across all versions of Bestiary reinforces.

6. Once players are deep into the endgame, it’s interesting to see that Shield Charge becomes more popular.

7. Vaal Haste, the 44th most popular skill across all characters regardless of level, makes it to 7 among high-level Standard Bestiary characters. Interestingly, it replaces Herald of Ash, which no longer appears on any of the lists at this high level.

8. Portal makes an appearance in both versions of Standard Bestiary, topping out at 4 on the trading league. It doesn’t appear at all on any Hardcore lists, since a portal does you no good if you’re dead there.

What about you? What’s your favorite skills? We will update the news about Path of Exile in real time, if you don’t want to be left behind in the game just because of lack of orbs, poe currency purchase is an good choice.

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