Monthly Archives: October 2013

FFXIV ADVENTURUERS

The life of an adventurer is the pursuit of fortune and the pursuit of fame. It is the devotion of oneself to seeking out danger and glory wherever they might lie. It is an endless quest taken up only by the most intrepid and dauntless of souls.

The term came into popular use among the people of Eorzea little more than a decade ago. Left idle by the onset of the Age of Calm, a leading mercenary officer gathered to his side a number of trusted companions, and together they formed a guild dedicated to the common cause of aiding the realm at large.

Outside the modest station of their humble beginnings, a simple sign hung for all to see―Adventurers’ Guild.

The Adventurers’ Guild has since spread, and can now be found in each of the
realm’s great nations. It is here that Eorzeans come with their myriad pleas and requests, and here that adventurers heed the call, whether it be the slaying of some foul beast plaguing the countryside, or the crafting of fine wares demanding a master’s touch.

What greatness lies in store for you, adventurer?

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Final Fantasy XIV:Some questions we can not avoid

ffxiv waterfall Final Fantasy XIV:Some questions we can not avoid
Final Fantasy XIV : A Realm Reborn is definitely a solid game, but it does have a big problem: gold (or gil, as the local currency is named) selling and spamming Real Money Trade workers trying their hardest to control the economy and make as much profit as possible at the expense of legit players.
But what is the scope of the problem? A simple character search can help us catch a glimpse on it. One of the most common names used by gil sellers is “Goldceo” followed by a random last name. That’s something every player notices every day, and it’s very doubtful that any legit player would ever use such a silly name.
Final Fantasy XIV has a handy web based character search feature that allows us to know just how many “Goldceo” are crowding the game’s servers. You can find the result here.
The list is truncated at last names beginning with a “S”, because it can display only 1,000 results at the same time. This means that there are over 1,000 “Goldceo” characters in the game, and all of them or nearly all are dedicated RMT tools. If we consider that “Goldceo” isn’t even the only name used for the purpose, it’s easy to see that the problem has spread to an extreme level.
Square Enix has been making considerable efforts to fight the issue since the times of Final Fantasy XI,  even getting to the point of creating a “special task force” of GMs dedicated exclusively to root the problem out of the company’s MMORPGs, but it’s like playing whack-a-mole, and the manpower of the RMT industry as a whole seems to surpass what the Japanese publisher can put on the field.
Of course such a rampant RMT problem also indicates that the game is quite healthy, as RMT firms would not waste that kind of resources of a game that doesn’t guarantee them a hefty profit, but this isn’t exactly the first thought occurring to most players when they’re getting spammed by a gil seller peddling his wares. Hopefully, at the very least, Square Enix will implement easier ways to blacklist and report offenders, because that’s starting to be direly needed.
Update – October the 29th: apparently now the search for the “Goldceo” name only yields 40 results, hinting to the strong possibility that Square Enix’s Special Task Force pulled out the big guns and removed most of the offenders. We’re waiting for further information from Square Enix.
(source:dualshockers)
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We are providing FFXIV Power leveling for you

clouds We are providing FFXIV Power leveling for you

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Something About Final Fantasy XIV You Should Comprehend

Recently, a lot of games appeared in the market, and one of them named Final Fantasy XIV is seemly in a dominate position. Next, I will show you something about the fantastic game.
Final Fantasy XIV is the fourteenth game in the Final Fantasy series and the second after Final Fantasy XI to be a massively multiplayer online role-playing game. The game was developed and published by Square Enix, and is available in four languages; Japanese, English, French, and German.
The game released online first from September 30, 2010 to November 11, 2012. It received widespread negative reception when it was first launched. The gameplayers can acquire their own FFXIV Gil in the game.
In response to the heavy criticism of the game’s quality, Square Enix redesigned both the development team and the game. The original version of the game was ceremoniously concluded with a virtual extinction event.
Final Fantasy XIV appeared just before the Seventh Umbral Era. Players create and customize avatars who participate in the affairs surrounding the impending invasion by the Garlean Empire and its relationship to Dalamud’s descent. The various nation states of Eorzea reestablish their Grand Companies and form an alliance to prepare for the coming war with the Empire.
A Realm Reborn’s alpha testing cycle began on October 29, 2012. After a promotionally priced two-day “Early Access” period, the game went live via all normal retail channels. The relaunch has carried over the original game’s setting, lore and intended story, but incorporate a new client, graphics engine, server and data structures, a revamped interface, redesigned maps, more gameplay variations and additional story content.

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Final Fantasy XIV tops 1.5M registered users

clouds Final Fantasy XIV tops 1.5M registered users
Final Fantasy XIV is going strong even with the subscription-only model, topping 1,500,000 registered users this week according to Famitsu. Of course, “registered user” is a murky term that may or may not apply to active players, but it’s still a figure worth noting.
The reborn title also is in the midst of its All Saints’ Wake in-game holiday. Check out the website’s lore for the event, and then head in-game to speak to a member of one of the shifty traveling troupes to get a special quest during this spooky time of year. All Saints’ Wake will continue until November 1st, and our own Eliot will be talking about it in-depth in his column tomorrow.
Why must they always post registered users?That doesn’t say how many of them bought the game, unless that’s what registered users is supposed to mean.  For all we know, registered users could just be the people who created Square Enix accounts for FFXIV.
Still, good for FFXIV.  Maybe it’ll be able to help make a comeback with the subscription market. Registered larger population base, on the other hand can also react in a favorable Final Fantasy XIV environment, it’s like ten people if there is a good man, then there will be one hundred one thousand people, I am I do not know you understand metaphor
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Tell you special news about primary final fantasy xiv

It has been a long time since ffxiv I shows its face to us.What we are playing now is ffxiv .Maybe you don’t know that clearly ,it doesn’t matter.We can share the news about primary ffxiv.
FFXIV features a new job system, called the Armory System, which is based on the weapons a character chooses to wield rather than the selection of jobs and subjobs. It contains significantly different gameplay than Final Fantasy XI, modelling itself after the success of its predecessor, player feedback and other successful MMOs.
 contain ffxiv power leveling

Specially , FFXIV does not feature experience points in the way that FFXI and most other MMOs do. Instead, the development of specific abilities occurs in a different way .But they all contain FFXIV power leveling.Final Fantasy XIV was revealed at E3 in 2009. The Windows PC version of FF14 was released in September 2010.
The game’s beta went well, but since its initial release players have complained about the quality of the game and its gameplay. Square Enix extended free trials and offered players free subscriptions while it works on the game, to ensure that players didn’t give up before changes could be implemented.
One important person, who was producer for Final Fantasy XI and Final Fantasy XIV during the game’s development, stepped down from his role in response to the negative feedback, with Naoki Yoshida taking his role. Major changes to the development team were made to revise the game. The PS3 version was delayed while Square Enix made improvements to the game.

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Final Fantasy XIV :A letter from the producer ,LI

It’s already been a month and a half since release, and after adding several new Worlds, optimizing the servers, and expanding the data centers, it’s full speed ahead for the development team as we prepare for the first big patch.
Looking over data from each World, it’s great to see so many players in every level range. Whether it’s exploring the nooks and crannies of Eorzea, chasing after FATE, braving through dungeons for Allagan tomestomes, or taking on the Binding Coil of Bahamut, everyone seems to be settling into their own play style as they find their place in the community.
As for myself, I’ve finally defeated Titan in the main story, and am now in snowswept Coerthas. I’ve been going it incognito on the public servers, and it’s been a lot of fun playing with you all. I can never resist a shout for help to venture through lower level dungeons, so it’ll probably be a while before I reach end game.
Speaking of end game, I’d like to take a moment to address our players who have completed the main scenario, and are now working to complete relic quests and fight against the hard-mode primals. We realize how difficult it’s been to acquire tomestones and have taken measures to alleviate this problem. Although we had a few setbacks necessitating an extension of the planned maintenance on October 15, as well as a subsequent emergency maintenance, we’ve added additional instance servers for Amdapor Keep as well as the Wanderer’s Palace. We’ve also increased the number of tomestones obtainable in these dungeons, and made adjustments to gil received from within. Patch 2.1 will introduce even more ways to accumulate tomes, so please bear with us.
End game players have also encountered problems with the fifth turn of the Binding Coil of Bahamut. This issue was to be addressed with the patch on October 15, but unfortunately we’ve confirmed that the problem still persists. Please rest assured we are working diligently to resolve this issue so that players can resume play in this instance as soon as possible.
Our first update will be fairly substantial, and can be divided into three key parts. First and foremost, we want players to have more options to enjoy themselves in Eorzea. We’ll be introducing daily quests and treasure hunts for those looking to play Final Fantasy XIV Gil solo, and various system adjustments will make it easier to obtain Allagan tomestones of philosophy and mythology with your party mates. You can also expect to see new dungeons, the Crystal Tower, extreme primal battles, and the return of Good King Moggle Mog. There’s also housing and the Wolves’ Den to look forward to, both of which are being fine-tuned and debugged as we speak.
Second, we’ll be implementing feedback from you, the players. Not only will the user interface be updated, but we’ll also be adding an item-sort function, item level restrictions on the Duty Finder, the MVP system, and a number of other new features.
Last but certainly not least, we’ll be introducing the salon where players can customize character features such as hair and face paint, and a party search function for individual Worlds. This wouldn’t be a FINAL FANTASY if it didn’t have a story, so expect to see new developments in the main scenario, and perhaps even the return of a certain someone from Version 1.0.
More details will be revealed during the upcoming LIVE letters. I’m planning to host one every month up until the release of 2.1, and I hope you tune in to all of them!
And that’s all from me for today. See you again on October 19, at the ninth Letter from the Producer LIVE!
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All Worlds Emergency Maintenance (Oct. 23)

.At the following time, we will be performing emergency maintenance on all Worlds. During this period, FINAL FANTASY XIV: A Realm Reborn will be unavailable.

* Clients will update automatically upon launch after the date and time below.

* Update details will be posted separately.

[Date & Time]
From Oct. 23, 2013 11:00 p.m. to Oct. 24, 2013 2:00 a.m. (PDT)
* The completion time may be subject to change.

[Affected Service]
- FINAL FANTASY XIV: A Realm Reborn

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Final Fantasy XIV – All Saints’ wake up more

Not happy with your world on Final Fantasy XIV?

Community Representative Camate reached out with a message to the community: the World Transfer Service is coming “soon”. Transfers will be free for the first five days. Camate provides a very detailed post outlining the requirements and risks, but here’s our summary:

Requirements of a transfer:

You cannot belong to a Free Company (If you do, please leave the Free Company).
Make sure the character you wish to transfer is logged out.
Make sure there are no items being sold on the market boards.
There will be a limitation on the maximum amount of gil you can bring.
Risks of a transfer:

You may have to rename your character in very rare cases.
You may have log-in restrictions at peak hours if your new World is popular.
You may lose gil if it’s a new World and you try to transfer a large amount.
You may not be able to log in for a few days if the free transfer period is busy.
Although the post covers lots of detail, a more official announcement will soon be available.

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FFXIV, Leveling Guide

Leveling in FFXIV: A Realm Reborn can be daunting at times, especially starting around level fifteen when the game starts letting go of the training wheels and begins opening up more options but starts providing less direction. The goal of this guide to help walk you through until level 30, at which point you should be able to finish the last twenty levels without much of a hitch.

Hunting Log

The Value of a Quest

One thing to make clear – quests are valuable for one specific reason – they are one time ordeals. If you do a quest that is a non-class specific quest then it is done for good. With this in mind, never ever clear the quests in the starting zone outside of your own until you start leveling up other classes. Don’t start leveling up another class in earnest either until you hit level 30.

There is some strong reasoning behind this. First, you get a bonus for leveling up other classes based on your highest level class. The higher your level, the more XP your battle classes will get as you level up. So you’re wasting XP if you do it any sooner than 30, outside of maybe getting a Conjurer to level 8 for Protect.

Next, quests are valuable because you can use them to advance really quickly and do not have limits like guildleves have. So if you do a quest that you’re 5 levels over right now, when you are on another class on the same character that is five levels below where you’re at, you won’t have that quest available to you which isn’t fun.

Leveling Tips

Food is a must while leveling. Consume it whenever the buff dissipates. It can be obtained cheaply off of the market and you should swim in different level appropriate foods as you quest through the game. The XP bonus is worth it.

Most of the leveling experience, especially in the first twenty levels, is a tutorial designed to teach the basics of the game. Many features will not unlock until you go through the various quests. Including the dye quest, which is around level 15 in Vepser Bay (I think) in Western Thanalan.

FATEs are repeatable and are as much XP as one quest. They are an efficient way to level no matter what. Go to where level appropriate FATEs are, complete them, and move to the next one. Do this over and over and you will level rather quickly.

Some classes are not as efficient as others. Conjurers will not level as fast as a Lancer. However, Conjurers will have a slightly easier time getting into the duty finder. It’s not that big of a deal, especially since you can change classes on the fly.

You get a 50% bonus XP if your class is below the level of your highest class for FATEs, Guildleves, and monster kills.

Hunting Log

Hunting Log

Your hunting log gives a considerable XP bonus for killing NPCs that you’ll kill anyway while questing. In the 10-20 area we’re talking 5k XP for killing a few enemies.

While leveling I totally neglected my hunting log which caused me to miss a ton of XP and backtrack a bunch. Don’t be like me in that regard, be sure to check it often.

Super crazy bonus – your hunting log can tell you locations to “hunt.” Look for enemies at or around your level, that is where the quests will be.

Starting Out (Levels 1 – 5)

The first five levels are mostly done within the city and surrounding areas of the city. The quests differ a little bit between the major city states and there isn’t really a lot to say other than your class quest and your story quest will give you most of your progression and you won’t even be able to leave the city until some of the quests are completed. The low level FATEs are mostly available right outside of the city gates and there are no other options for leveling at this point.

If you are leveling an additional class, then do your class quests and grind outside of the city on mobs at or a few levels above your level.

A Newbie No More (Levels 5 – 10)

The next five levels feature more of the same and will be in the same maps (Lower/Middle La Noscea, Central Thanalan, Central Shroud, etc.). You’re going to primarily want to follow your story quests (the one with the cool quest border) for these levels, as it’s going to take you pretty much to the best spots to level / quest at.

Here is where people make a strong argument to NOT side quest and just follow the story quests and do the FATEs. I find that the first 10 levels on another class are easy enough to not worry with it and make your life a bit easier.

Getting Ready for the Big Time (Levels 10 – 15)

At level 10 Guildhests open up which will give you a HUGE XP bonus on the first completion. Do those as soon as the quest becomes available. You’re still going to be stuck mostly in the same city-state and you can’t leave until you finish your story quest (which wraps up around level 15). So once more, follow your story quest, do the side quests, etc.

Guildleves open up, but you only get 3 allowances every 12 hours, so you’ll want to think really hard about consuming them now when leveling is rather easy or just saving them (you can have up to 99) for later levels or other classes. So far the theme is “save everything and just grind enemies FATEs” but realistically that’s all you can do up until this point.

FFXVI Lvl10

Exploring the World (Levels 15 – 20)

At this point you can finally leave your city-state and you’re going to want to once again follow your story quests because they open up three new dungeons for you to complete. I did a lot of side quests and didn’t unlock the airship until 17 and was woefully overleveled for a lot of the content, so you may or may not want to rush through your story quest as your level permits.

As a note, at this point you can farm dungeons over and over to level if you so desire.  You don’t get a huge chunk of XP, but it’s a noticeable amount.

The Grind Sets In (Levels 20 – 30)

At this point, around level 20, you’re going to get more dungeons, Guildhests, and your story is going to let you fight a boss who, after completing it, gives you a ton of XP and allows you to join a Free Company which decides your quest progression path from this point onward.

You have a few options for grinding; the best FATEs are in Eastern Thanalan (in my opinion), Upper La Noscea (the western side of the map), and East Shroud in the mid-twenties. Once you get your mount then grinding FATEs becomes trivial since you can easily move between them without worrying so much about them being completed by the time you arrive.

Your hunting log can be a really impressive source of XP at these levels too. You get 8k or so for killing enemies that you would kill normally, or 10% of a level at level 25. So it’s sort of kind of a big deal as far as XP goes.

Past Level 30

After level 30 you’re going to pretty much be set on the process of questing if you want to, doing dungeons and Guildhests when they become available, and grouping up to do FATEs. You can also just grind the levels away if you so choose, that’s a viable option as well.

Go forth and explore the world! Just remember to eat food, keep your buffs up, and have fun!

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